Duros are well known as spacers. Some have a talent with
a blaster, and travel the galaxy in search of adventure.
House rules: For the official version, remove Skill Focus
(Pilot), reduce Pilot to +10, and note that that Duros may reroll Pilot checks.
Duros Mercenary
Medium Duros nonheroic 3/Soldier 1
Init +10; Senses Perception +1
Languages Basic, Durese, Huttese
Defenses Ref 18 (flat-footed 14), Fort 14, Will 10;
hp 13; Threshold 14
Speed 6 squares
Melee unarmed +4 (1d6+1)
Ranged blaster pistol +7 (3d6+2 energy)
Base Atk +3; Grp +6
Atk Options
Special Actions expert pilot
Abilities Str 12, Dex 16, Con 10, Int 12, Wis 9, Cha 8
Talents Weapon Specialization (pistols)
Feats Armor Proficiency (light), Weapon Proficiency (pistols, rifles, simple weapons), Martial
Arts I, Skill Focus (Pilot) (B), Weapon Focus (pistols)
Skills Initiative +10, Pilot +15
Possessions padded flight suit (+3 armor bonus and +1 equipment bonus to Fortitude), blaster
pistol, comlink