The Jensaarai tradition has its roots in the teachings of the Jedi and the Sith. Long thought extinguished, they have created
their own unique approach to the Force in secrecy.
Species: Pick a species and apply the appropriate modifiers and traits. If human, add the Endurance Skill
at +10 and the Feat Shake It Off. If the species has an Int bonus, add Knowledge (galactic lore) at +11. If the species has
an intelligence penalty, remove Pilot.
House Rules: Add +2 to Reflexes for Armored Defense.
Jensaarai Defender
Medium Jedi 5/Soldier 3
Destiny 1; Force 5; Dark Side 0
Init +10; Senses Perception +5
Languages As species, plus one other language
Defenses Ref 21 (flat-footed 20), Fort 21, Will 21;
hp 85; Threshold 21
Speed 4 squares
Melee lightsaber +12 (2d8+8)
Melee unarmed +10 (1d4+6)
Base Atk +8; Grp +10
Atk Options
Special Actions
Force Powers Known move object, farseeing, rebuke
Abilities Str 14, Dex 13, Con 12, Int 12, Wis 14, Cha 12
Talents Deflect, Redirect Shot, Attune Armor, Force Cloak, Armored Defense
Feats Force Sensitivity, Weapon Proficiency (lightsabers), Weapon Proficiency (simple weapons), Amor Proficiency (light),
Armor Proficiency (medium), Combat Reflexes, Force Training, Weapon Focus (lightsaber), Skill Focus (Use the Force), Toughness
Skills Initiative +10, Pilot +10, Use the Force +15.
Gear Attuned ceremonial armor, lightsaber (self-built), gray cloak