The Senate Guards ("Blue Guards") are elite members of the Coruscant security forces, answerable to the Senate itself.
Senate Guard
Medium human nonheroic 6/Soldier 1
Destiny 1; Force 3; Dark Side 0;
Init +8; Senses Perception +10 (low-light vision)
Languages Basic
Defenses Ref 19 (flat-footed 18), Fort 13, Will 11;
hp 21; Threshold 13
Speed 4 squares
Melee unarmed strike +6 (1d6+1)
Ranged blaster rifle +5 (3d8 energy)
Base Atk +5; Grp +6
Atk Options
Special Actions Harm's Way
Abilities Str 12, Dex 11, Con 11, Int 10, Wis 10, Cha 10
Talents Harm's Way
Feats Armor Proficiency (light, medium), Weapon Proficiency (simple, pistols, rifles, advanced melee weapons), Skill
Training (Pilot), Martial Arts I (B)
Skills Initiative +8, Perception +8, Pilot +8
Possessions ceremonial armor with helmet package, blaster rifle