The recruiter is an envoy of the Rebel Alliance, tasked with locating and recruiting enemies of the Empire, aiding and
befriending organizations and systems, and organizing irregular operations against Imperial targets. Necessarily self-sufficient
and persuasive, the recruiter's most powerful weapon is their quiet zeal.
Rebel Recruiter
Medium human Soldier 2/Noble 5/Officer 1
Destiny 2; Force 5; Dark Side -;
Init +11; Senses Perception +5;
Languages Basic, Durese, High Galactic, Huttese
Defenses Ref 22, Fort 20, Will 23;
hp 57; Threshold 20
Speed 6 squares
Melee unarmed +6 (1d4+4)
Ranged blaster pistol +8 (3d6+4 energy)
Ranged blaster pistol +3/+3 (3d6+4 energy)
Base Atk +6; Grp +6
Atk Options Point Blank Shot
Special Actions Born Leader, Bolster Ally
Abilities Str 10, Dex 14, Con 10, Int 13, Wis 12, Cha 15
Talents Armored Defense, Born Leader, Bolster Ally, Connections, Distant Command
Feats Armor Proficiency (light, medium), Weapon Proficiency (rifles, pistols, simple weapons), Dual
Weapon Mastery I, Skill Training (Deception), Skill Training (Persuasion), Linguist, Skill Training (Stealth), Quick Draw,
Point Blank Shot.
Skills Deception +11, Initiative +11, Knowledge (galactic lore) +10, Knowledge (tactics) +10, Merchanics
(B) +10, Persuasion +11, Pilot +11, Stealth +11.
Possessions two blaster pistols, encrypted comlink, disguise kit, several changes of clothes, blast
helmet and vest.